AR + Education + Storytelling

Our combined interests

<aside> 📄 View Final Presentation

</aside>

Class: Collaborative Studio - Autumn 2023 Team: Paul Barnard, Nathan Brunner

Timeline: 3 months - September-November 2023

Project Type: System Design, Immersive Environment, Design Research, AR, AI

Software: Figma, Miro, Photoshop

HistARy-Intro.jpg

Introduction

When forming our group, the three of us had overlapping interests in augmented reality, education and storytelling. Add in the potential of artificial intelligence as a chat bot and you are met with immersive storytelling experience.

Our deliverable focused on storyboarding and prototypes. Due to technology limitations we kept our direction conceptual while we planned out the various systems and visuals needed to immerse our audience.

HistARy-Objective.jpg

Semi-Structured Interview

Part of the process was to determine the feasibility and value of this sort of tool. To learn more, we interviewed a local expert in the art collections/museum space. We did a semi-structured interview to allow for thoughtful pivots during the interview process.

HistARy-Process-1.jpg

Add Don’t Subtract

The biggest takeaway from the interview was that the tool needs to add to the experience. Focusing too much on the entertainment value would negate the educational and storytelling aspects. Focusing on the physical objects and enhancing with augmented elements would be the best way to do this.

HistARy-Process-2.jpg

Co-Design Workshop

As we began setting up the pre-experience process, we needed to understand what the app setup would entail. As we developed our own wireframes, we wanted to use a co-design workshop to see how others would envision this process.